The Ultimate Commodity v1.0 - Augmented Reality in Theatre

Images from "The Ultimate Commodity," an experimental theatre project using augmented and mixed reality technologies. Presented at the Theatre Studio, Eplanade, Singapore, September 2006.
"The Ultimate Commodity," is a theatrical play based on the dystopic vision presented in Gopol Barathams, The Ultimate Comodity, about a society that turns to harvesting it's own citizens human organs for economic security.


Custom mixed and augmented reality oftware was develped in the Center, using fiducial marker used in performance to place head of different actors as suggestions of altering and shifting personas.


Starring: Jocelyn Chua, Sara Yang and Ruby Pan
Initiated by Clara Boj and Diego Diaz, research associates at Interaction and Entertainment Research Center, Nanyang Technological University, Singapore
Stageplay dapted by Daniel Jernigan from the short story by Gopal Barathaman.

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1. ARToolkit. http://www.hitl.washington.edu/artoolkit

2. MXRToolkit. http://sourceforge.net/projects/mxrtoolkit F. Sparacino, C. Wren, G. Davenport, A. Pentland: Augmented Performance in Dance and Theatre. In International Dance and Technology, ASU, Tempe, Arizona. (1999)

3. T.H.D. Nguyen, T.C.T. Qui, K. Xu, A.D. Cheok, S.L. Teo, Z.Y. Zhou, A. Allawaarachchi, S.P. Lee, W. Liu, H.S. Teo, L.N. Thang, Y. Li, H. Kato. Real Time 3D Human Capture System for Mixed-Reality Art and Entertainment. IEEE Transaction on Visualization and Computer Graphics (TVCG) 11(6) (2005) 706-721

4. The Ultimate Comodity, Gopal Baratham, Kirpal Singh; Collected short stories, Marshall Cavendish International (Asia) Pte Ltd; 2nd ed. edition (October 15, 2014) ASIN ‏ : ‎ B00RKO89NY